We play as a mute who was put into a "Recovery home" after witnessing her parents murder. Since then the main character has not spoken and has feared of making noise from hiding away from the murderer. This has helped her stay alive during the time of these creatures appearance.

Game Designer/Programmer/Project Director - Kenneth Montgomery
Music composed by Tim Corpus
SFX - ulascanaydin (from simulacrumsoun)
Art - Cynthia Williams and Randall Stephens
Additional Programming - Logan Richter
Project Management - Nicholas Knight

Comments

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This was fun! Thanks for letting me make music for this game! www.timcorpus.net

Excellent, excellent work Tim! What an incredible opening theme. Felt like a classic thriller movie, and sounded like a real orchestra. Impressive work :)